GM Park – Pattern speeds and sine wave study

GM Park explains sine wave in 1992 seminar in England.

GM Park – Extra moves

Slow motion – movement is performed slowly with slow breathing. This is used to emphasize an important movement and to check balance and control.

Fast motion – urgent and aggressive, normal breathing. Fast motion is nearly always attacks – mainly two punches. Short-cut your sinewave – spring straight from the first movement into the next.

Continuous motion – link the movements together with no pause between the end of one movement and the start of the next. Breath in once then out in a continuous flow of air but emphasizing each movement. Try to link the moments smoothly, with grace and beauty. (Continuous movements always start with a block).

Connecting motion – complete the two movements with one breath and one sinewave. Connecting motion is always with two movements using opposite arms.

– “Releasing motion”, is a releasing technique

– “Consecutive kick”, “do not put your foot on the ground after the first kick”

– “quick” – used for single movements so means “do it quickly”, as apposed to fast motion, which describes how two or more movements should be performed together.


Sine wave Study

This is an analysis of how sine wave is performed in pattern movements in relation to fast, continuous and connecting motion. This is based on watching Gen. Choi and others perform the movement at various seminars over the years.

There seems to be 4 ways of moving from one movement on to the next, as listed below:

Full sinewave means once the first movement is complete, you then drop your weight down, up, then down again as you complete the next movement (down/up/down).

2/3 sinewave means completing the first movement, moving straight up then down to complete the next movement (up/down).

1/3 sinewave means you are already up at the completion of the first movement, so then drop down into the next (down).

Fast motion

Full

2/3

1/3

None

Do-San 15-16, 19-20 (punches)

*

Yul-Gok 2-3, 5-6 (punches)

*

Yul-Gok 9-10,13-14 (punches)

*

Joong-Gun 15-16,18-19 (release/punch)

*

Hwa-Rang 18-19 (tkick/tkick/kh guard)

*(block)

*(kicks)

Choong-Moo 14-15 (tkick/bkick)

*

Ge-Baek 3-4 (punches)

*

22-23 (tkick/flying s kick)

*

Choong-Jang 46-47 (punches)

*

Yoo-Sin 2-3 (angle punches)

*

34-35, 36-37 (DFA/low bk)

*

Choi Yong 21-22 (pressing bks)

*

Ul-Ji 11 (X-stance drop)

*

So-San 5-6, 7-8 (kh bk/punch)

*

39-40, 47-48 (punches)

*

Tong-Il 5-6 (punches)

*

14-15 (punches)

*

20-21 (punches)

*

Continuous motion

Full

2/3

1/3

None

Dan Gun 13-14 (low bk/rising bk)

*

Toi-Gye 7-8 (pressing bk/vert punch)

*

Po-Eun 6-12, 24-30 (blocks-punches)

*

Ge-Baek 5-6 (rising bk, low bk)

*

37-38 (low guardg bks)

*

Eui-Am 5-6, 18-19 (down bk/rising bk)

*

Sam-Il 30-31 (inward bk/punch)

*

Yoo-Sin 16-17, 18-19 (hook/punch)

*

20-21, 25-26 (press/rising)

*

Ul-Ji 2-3 (pressing/rising)

*

So-San 52-53, 57-58 (low bk/punch)

*

71-72 (kh guarding/punch)

*

Connecting motion

Full

2/3

1/3

None

Yul-Gok 16-17, 19-20 (hooking/punch)

*

Ge Baek 9-10, 29-30 (scoop/punch)

*

Yoo-Sin 10-11, 14-15 (scoop/punch)

*

Moon-Moo 28-29, 37-38 (scoop/punch)

*

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